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Feb. 14th, 2012 10:37 pmSome of Marin’s life is a mystery. She lived alone with her father, Tarin – her mother was not seen anywhere on the island, so was assumedly among those buried in the graveyard.
Her father seemed to spend most of his time either sleeping, or foraging for food, which left Marin to her own devices. She spent much of her time staring over the beach, wishing she could leave the island – but since it seemed impossible, she didn’t want to worry other and kept it to herself.
Marin spent the rest of her time singing. Often this was in the town square, where her only audience was one of the identical quadruplet children. Occasionally, however, Marin would visit Animal Village – where everyone would stare transfixed while she sang, and she was essentially idolized. While it was nice to be loved, it was “the same as always”. That was her problem with Koholint Island: Nothing ever changed.
Until Marin discovered Link, lying on the beach of Koholint Island. She brought him to the home she shared with her father, and helped to nurse him back to health.
She spent most of her time during the adventure singing a song of awakening, known as the ballad of the Wind Fish, a song that she would teach Link after he got an Ocarina- a song he would need in order to eventually wake the Wind Fish.
Marin also briefly joined Link for his adventure, in order to wake a Walrus with her song, and get it out of his path. This is the point where the player can most freely interact with her, taking her around the island and listening to her reactions. Options range from playing the Trendy Game, to visiting a dungeon, picking on animals or breaking pots. They could also have unique conversations, such as when she declared a place their special spot.
After waking the Walrus, she moved on to singing for the animals instead, where she would stay until near the end of the game.
Later, she attempted to sing the Ballad of the Wind Fish herself to the rather massive Egg that stood atop the mountain. This could have potentially woken the Wind Fish, if the monsters of the game had not stopped her. The creatures knew that the island was only part of the Wind Fish's dream, and that when he awoke the dream would end, and kill them all.
The creatures stranded Marin atop a broken bridge, from which Link had to save her. Afterward, she tried to confess something to him, most likely her crush on the hero. Her father interrupted, however, and she went home without saying a word. Link continued his own journey.
As predicted, when the Wind Fish awoke the island disappeared. A last view of Marin was shown, still singing the song, before she faded away – this being where I'm drawing her from.
In the special ending of the original game, unlocked by defeating the game without a single game over, the player would be treated to a sight of Marin with wing, flying through the void.
Her father seemed to spend most of his time either sleeping, or foraging for food, which left Marin to her own devices. She spent much of her time staring over the beach, wishing she could leave the island – but since it seemed impossible, she didn’t want to worry other and kept it to herself.
Marin spent the rest of her time singing. Often this was in the town square, where her only audience was one of the identical quadruplet children. Occasionally, however, Marin would visit Animal Village – where everyone would stare transfixed while she sang, and she was essentially idolized. While it was nice to be loved, it was “the same as always”. That was her problem with Koholint Island: Nothing ever changed.
Until Marin discovered Link, lying on the beach of Koholint Island. She brought him to the home she shared with her father, and helped to nurse him back to health.
She spent most of her time during the adventure singing a song of awakening, known as the ballad of the Wind Fish, a song that she would teach Link after he got an Ocarina- a song he would need in order to eventually wake the Wind Fish.
Marin also briefly joined Link for his adventure, in order to wake a Walrus with her song, and get it out of his path. This is the point where the player can most freely interact with her, taking her around the island and listening to her reactions. Options range from playing the Trendy Game, to visiting a dungeon, picking on animals or breaking pots. They could also have unique conversations, such as when she declared a place their special spot.
After waking the Walrus, she moved on to singing for the animals instead, where she would stay until near the end of the game.
Later, she attempted to sing the Ballad of the Wind Fish herself to the rather massive Egg that stood atop the mountain. This could have potentially woken the Wind Fish, if the monsters of the game had not stopped her. The creatures knew that the island was only part of the Wind Fish's dream, and that when he awoke the dream would end, and kill them all.
The creatures stranded Marin atop a broken bridge, from which Link had to save her. Afterward, she tried to confess something to him, most likely her crush on the hero. Her father interrupted, however, and she went home without saying a word. Link continued his own journey.
As predicted, when the Wind Fish awoke the island disappeared. A last view of Marin was shown, still singing the song, before she faded away – this being where I'm drawing her from.
In the special ending of the original game, unlocked by defeating the game without a single game over, the player would be treated to a sight of Marin with wing, flying through the void.